The unofficial Pokémon GO field guide
Pokémon Go, a location-based, augmented reality game, is the most recent gaming app to sweep the nation—people everywhere are using their phones to catch Pokémon while on the go. The Unofficial Pokémon Go Field Guide will teach you everything you need to know in order to become a Pokémon Go master overnight. Our field guide contains tips, tricks, secrets, character guides and insider info on how to catch ‘em all.
Recreation handbook for camp, conference, and community
"Designed to provide youth leaders with fun and wholesome recreation activities for children ages 8 to 18, this handbook includes chapters on games, rainy day activities, dramatics, storytelling, songs, campfire programs, worship and devotions, nature games and activities, and inspiration for leaders. Sheet music and lyrics to songs featured in the book are also included"--Provided by publisher.
The urban sketching handbook : reportage and documentary drawing
"Develop your own creative approach, no matter what your skill level with The Urban Sketching Handbook: Reportage and Documentary Drawing.The third volume in The Urban Sketching Handbook series, Reportage and Documentary Drawing, is about drawing as a form of journalism or documenting life. This includes drawings events such as parades, music performances, sporting events, speeches, and can include everything from newsworthy political events to simply documenting a day's adventures. It's about being attentive to your surroundings, and telling that story through your sketches.Artist Veronica Lawlor explains how to use art to find and tell the stories around you. From visual journalism to simply sharing your emotional experience of a place, a reportage illustrator has something to say to their audience. Just as there are all types of written stories to be told, mystery, horror, romance - this volume of The Urban Sketching Handbook series reminds artists, sketchers, doodlers, and illustrators that there areall types of visual stories waiting to be told. And the next step is to go out and tell them!Some of the key concepts explored in this volume are:- Observation- Context- History- Ritual- Understanding- Storytelling- Drama- Documentation"--
The everything big book of party games : over 300 creative and fun games for all ages!
Tons of party games, including popular "minute-to-win" challenges! What's the secret to the best parties? Games--and the sillier, the better! Get your guests out of their chairs and into the fun with activities guaranteed to keep everyone laughing, including: Cookie Face (Who can walk the farthest with a cookie on his forehead?) Two Truths and a Lie (Which one is the lie?) Improv in a Bag (Teams come up with a skit using household items.) Mummy Wrap (A race to make the fastest toilet-paper mummy.) Human Bowling (Just like it sounds!) And many more, including scavenger hunts, truth-or-dare ideas, holiday games, and do-it-yourself challenges. The Everything Big Book of Party Games is packed with tons of games for groups of all levels and sizes and for a variety of occasions, from kids' birthday celebrations to holiday parties to vacations and more. With this book in hand, you'll have all you need to throw parties to remember!
Make : easy 1+2+3 projects
From the pages of Make: magazine comes this collection of dozens of projects you can make in your home or school workshop. You'll learn how to create toys and games from stuff you have lying around, create unusual and inspiring home improvements, and even find some new ways to have fun outdoors. You might even learn something along the way: electronics, flight, science, math, and engineering. In this book, you'll make: Batteries from everyday things Banana tattoos LED throwies Piezo contact microphone Paper water bomber Box fan beef jerky
Sneakiest uses for everyday things : how to make a boomerang with a business card, convert a pencil into a microphone, make animated origami, turn a TV tray into a giant robot, and create alternative energy science projects
For folks who wonder why they keep tossing odds and ends in that junk drawer in the kitchen, Sneakiest Uses for Everyday Things offers evidence that technology doesn't always have to come from Best Buy, Amazon.com, or Microsoft." -- U.S. News and World Report * Putterers, would-be inventers, and science-fair parents rejoice as Cy Tymony offers fifty new projects to bring out your inner MacGyver. In the third book in Cy Tymony's Sneaky Uses series you will learn how to turn a piece of paper into a Frisbee, a business card into a boomerang, a TV tray into a robot, and more. * Beginning with a complete list of materials and continuing through easy-to-follow step-by-step instructions paired with helpful illustrations, most projects will be completed in just minutes using common items found around the house. * Teachers, parents, scout leaders, and enterprising youngsters will use their ingenuity to turn ordinary, everyday objects into something extraordinary, like a pencil into a microphone, Walkman ear buds into an intercom, or a telephone cord into a motor. The book also includes bonus alternative-energy projects and a foreword by NPR's Science Friday host Ira Flatow.
According to Hoyle : official rules of more than 200 popular games of skill and chance with expert advice on winning play
"A must for anyone who wants to play a game and play it correctly." Charles H. Goren Whether you play card games, dice games, parlor games, word games, chess, checker, backgammon, or solitaire games, here is a comprehensive, up-to-date book with the complete rules of your favorite games of skill and chance. ACCORDING TO HOYLE gives not only the rules but expert advice on winning, too.
1001 movies you must see before you die
This brand-new edition of 1001 Movies You Must See Before You Die covers more than a century of movie history. Every film profile is packed with details including the director and cast, a plot summary and production notes, and little-known facts relating to the film's history. This must-have guide chronicles the complete history of filmmaking, from silent-era sensations such as D. W. Griffith's controversial The Birth of a Nation to recent Oscar nominees like Birdman, Boyhood and The Grand Budapest Hotel . Also described are Hollywood's most memorable musicals, great dramas, screwball comedies, experimental New Wave films from 1950s and '60s Europe, major films noir, classic westerns, action and adventure films, and outstanding documentaries...