In the prequel to the best-selling The Mortal Instruments series, Tessa Gray descends into Victorian London's dark underworld to search for her missing brother, with the mysterious Shadowhunters as her only allies. 500,000 first printing.
A conclusion to the series that includes Behemoth and Leviathan finds Alek and Deryn's efforts to end World War I and reclaim Alek's throne complicated by new detours and the maneuverings of a homicidal lunatic on board the Leviathan.
Finley, who has a beastly alter ego inside of her, joins Duke Griffin's army of misfits to help stop the Machinist, the criminal behind a series of automaton crimes, from carrying out a plan to kill Queen Victoria during the Jubilee.
In Victorian London, fourteen-year-old Modo, a shape-changing hunchback, becomes a secret agent for the Permanent Association, which strives to protect the world from the evil machinations of the Clockwork Guild.
"Emma Bannon, forensic sorceress in the service of the Empire, has a mission: to protect Archibald Clare, a failed, unregistered mentath. His skills of deduction are legendary, and her own sorcery is not inconsiderable. Unfortunately, they can barely tolerate each other..."--P.  of cover.
Collects thirteen original stories set during the Victorian era, including tales of steam-powered machines, family secrets, and love.
This extraordinary voyage into the depths unknown aboard the legendary submarine <I>Nautilus</I>--commanded by the brilliant, tragic Captain Nemo-explores both the limitless possibilities of science and the twisted labyrinth of the human mind.
A Victorian scientist uses his remarkable invention, a time machine, to hurtle himself some eight hundred thousand years into the future and encounters a world populated by two distinct races, the childlike Eloi and the disgusting Morlocks who prey on the Eloi. Reprint.
Features photographs of contraptions, gadgets, art, home furnishings, clothes, accessories, and jewelry inspired by the steampunk movement and created by artists from around the world.
The steampunk bible : an illustrated guide to the world of imaginary airships, corsets and goggles, mad scientists, and strange literature
Discusses the steampunk movement in fiction, film, art, music, and fashion, tracing its history from Victorian science fiction novels and detailing its evolution into modern popular culture.
Falsely accused of murdering the king and sent off to an island prison, royal bodyguard Conor starts building a flying machine so that he can fly to the mainland, clear his good name, and seek revenge on the real culprit.
When Alexia Tarbotti, a soulless spinster with the ability to negate supernatural powers, accidentally kills a vampire, her life goes from bad to worse when the appalling Lord Maccon, a gorgeous werewolf, is sent by Queen Victoria to investigate. Original.
Believing he comes from the world outside his vast prison where inmates survive in dilapidated cities and metal forests, 17-year-old Finn dreams of escaping when he finds a crystal key that allows him to communicate with a girl who believes she can help him escape.
In London of 1855, celebrated paleontologist Edward Mallory gets mixed up with Charles Babbage, the inventor of an advanced calculating machine run by his elite group of clackers
Falling in love with Bram, an 18-year-old lieutenant who suffers from a degenerative illness that will eventually render him a zombie, Victorian teen Nora struggles to make the most of their forbidden courtship before losing him forever, a struggle that is further complicated by murderous fellow victims of Bram's disease.
Col Porpentine is being groomed as the next Commander of Worldshaker, a juggernaut where elite families live on the upper decks while the Filthies toil below, but when he meets Riff, a Filthy girl, he discovers how ignorant he is.
In an alternate 1950s, Aoife Grayson, whose family has a history of going mad at sixteen, must leave her city and venture into the world of magic to investigate her brother's disappearance and the mysteries surrounding her father.
Cora, Nellie, and Michiko, teenaged assistants to three powerful men in Edwardian London, meet by chance at a ball that ends with the discovery of a murdered man, leading the three to work together to solve this and related crimes without drawing undue attention to themselves.
A collection of fourteen fantasy stories by well-known authors, set in the age of steam engines and featuring automatons, clockworks, calculating machines, and other marvels that never existed.
In an alternate-universe London marked by airships, robots, and the survival of a Queen Victoria who is kept alive by a primitive life-support system, agents Newbury and Hobbes investigate the wreckage of a crashed airship while attempting to solve a string of strangling murders.
Stumbling into an alternate funhouse version of her home city, twelve-year-old Londoner Deeba finds herself trapped in a world of killer giraffes, animated umbrellas, and ghost children, and must take on the role of savior to prevent utter destruction.
Commissioned to build a machine that will promote gold-rush land-breaking efforts between Civil War-era Seattle and Alaska, inventor Leviticus Blue inadvertently triggers the release of a deadly gas that transforms people into the living dead, a situation that prompts his teenage son to restore the family reputation years later.
Larklight, or, The revenge of the white spiders!, or, To Saturn's rings and back! : a rousing tale of dauntless pluck in the farthest reaches of space
After Mr. Webster's sudden appearance at their home, Larklight, in Victorian England, Myrtle and Mumsby find themselves on a whirlwind adventure to outer space where they must battle against evil aliens in order to save the universe from certain doom.
In a future London, England, foundling Fever Crumb has been raised as an engineer, but at age fourteen she leaves her sheltered world and begins to learn startling truths about her past while facing danger in the present.