Teen Steampunk

By: Carriger, Gail.
When Alexia Tarbotti, a soulless spinster with the ability to negate supernatural powers, accidentally kills a vampire, her life goes from bad to worse when the appalling Lord Maccon, a gorgeous werewolf, is sent by Queen Victoria to investigate.
By: Clare, Cassandra.
In the prequel to the best-selling The Mortal Instruments series, Tessa Gray descends into Victorian London's dark underworld to search for her missing brother, with the mysterious Shadowhunters as her only allies.
By: Colfer, Eoin.
Falsely accused of murdering the king and sent off to an island prison, royal bodyguard Conor starts building a flying machine so that he can fly to the mainland, clear his good name, and seek revenge on the real culprit.
By: Fisher, Catherine, 1957-
Believing he comes from the world outside his vast prison where inmates survive in dilapidated cities and metal forests, 17-year-old Finn dreams of escaping when he finds a crystal key that allows him to communicate with a girl who believes she can help him escape.
By: Gibson, William, 1948-
In 1855 London, a steam driven calculator heralds a new age of information as everything from fast food to credit cards turns the Victorian Era into a bizarre modern-day world.
By: Habel, Lia.
Falling in love with Bram, an 18-year-old lieutenant who suffers from a degenerative illness that will eventually render him a zombie, Victorian teen Nora struggles to make the most of their forbidden courtship before losing him forever, a struggle that is further complicated by murderous fellow victims of Bram's disease.
By: Harland, Richard, 1947-
Sixteen-year-old Col is being groomed as the next Commander of Worldshaker, a juggernaut where elite families live on the upper decks while the Filthies toil below; but when he meets Riff, a Filthy girl on the run, he discovers how ignorant he is of his home and its residents.
By: Kittredge, Caitlin.
In an alternate 1950s, Aoife Grayson, whose family has a history of going mad at sixteen, must leave her city and venture into the world of magic to investigate her brother's disappearance and the mysteries surrounding her father.
By: Kress, Adrienne.
Cora, Nellie, and Michiko, teenaged assistants to three powerful men in Edwardian London, meet by chance at a ball that ends with the discovery of a murdered man, leading the three to work together to solve this and related crimes without drawing undue attention to themselves.
A collection of fourteen fantasy stories by well-known authors, set in the age of steam engines and featuring automatons, clockworks, calculating machines, and other marvels that never existed.
By: Mann, George.
In an alternate-universe London marked by airships, robots, and the survival of a Queen Victoria who is kept alive by a primitive life-support system, agents Newbury and Hobbes investigate the wreckage of a crashed airship while attempting to solve a string of strangling murders.
By: Miéville, China.
Stumbling into an alternate funhouse version of her home city, twelve-year-old Londoner Deeba finds herself trapped in a world of killer giraffes, animated umbrellas, and ghost children, and must take on the role of savior to prevent utter destruction.
By: Oppel, Kenneth, 1967-
Matt, a young cabin boy aboard an airship, and Kate, a wealthy young girl traveling with her chaperone, team up to search for the existence of mysterious winged creatures reportedly living hundreds of feet above the Earth's surface.
By: Priest, Cherie.
Commissioned to build a machine that will promote gold-rush land-breaking efforts between Civil War-era Seattle and Alaska, inventor Leviticus Blue inadvertently triggers the release of a deadly gas that transforms people into the living dead, a situation that prompts his teenage son to restore the family reputation years later.
By: Reeve, Philip.
After Mr. Webster's sudden appearance at their home, Larklight, in Victorian England, Myrtle and Mumsby find themselves on a whirlwind adventure to outer space where they must battle against evil aliens in order to save the universe from certain doom.
By: Reeve, Philip.
In a future London, England, foundling Fever Crumb has been raised as an engineer, but at age fourteen she leaves her sheltered world and begins to learn startling truths about her past while facing danger in the present.
By: Saintcrow, Lilith.
In an alternate London where illogical magic has turned the Industrial Revolution on its head, a forensic sorceress and a failed mentath face hostility, treason, cannon fire, black sorcery, and the problem of reliably finding cabs.
Collects thirteen original stories set during the Victorian era, including tales of steam-powered machines, family secrets, and love.
By: Verne, Jules, 1828-1905
This extraordinary voyage into the depths unknown aboard the legendary submarine Nautilus --commanded by the brilliant, tragic Captain Nemo-explores both the limitless possibilities of science and the twisted labyrinth of the human mind.
By: Wells, H. G. (Herbert George), 1866-1946.
A Victorian scientist uses his remarkable invention, a time machine, to hurtle himself some eight hundred thousand years into the future and encounters a world populated by two distinct races, the childlike Eloi and the disgusting Morlocks who prey on the Eloi. Reprint.
By: Westerfeld, Scott.
In an alternate 1914 Europe, Austrian Prince Alek, on the run from forces who are attempting to take over the globe with mechanical machinery, forms an alliance with Deryn, who is learning to fly genetically-engineered beasts.
By: Grymm, Dr.
Features photographs of contraptions, gadgets, art, home furnishings, clothes, accessories, and jewelry inspired by the steampunk movement and created by artists from around the world.
By: VanderMeer, Jeff.
Discusses the steampunk movement in fiction, film, art, music, and fashion, tracing its history from Victorian science fiction novels and detailing its evolution into modern popular culture.